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Archiving loose textures into BA2s….please help!!
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Ok so I have been trying to turn all of my loose texture files into BA2s in order to get good fps and shorter load times but I can’t for the life of me figure it out. I’ve followed every guide out there and still feel lost. I’ve made BA2s from archive2, made individual dummy esps for each one, I’ve tried adding them manually to my ini file, and nothing seems to work. Most of the time I end up with missing textures and no difference in load times or fps. I always move my old texture/meshes/materials folder somewhere else so Fallout doesn’t load those instead. Can ANYONE give me an in depth step by step process to get this to work? I will literally PayPal someone $20 I’m desperate :(

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2 years ago