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Hard x Lunatic mode Difficulty Comparison! (BE Edition) Check it out!
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This was defiantly inspired by BL and GD posts made by u/TildeHat

Comparison between Hard mode and Lunatic mode. Check out the final album here. I made this myself by editing a save file to playthrough on the unreleased Lunatic difficulty. It goes over many enemy types, stats, and other various notes. make sure at the 'bottom' to click load more images, so you can see the full album.

Note: This uses the Black Eagles final map as it's example. I picked this map because it's the shortest route, being a good middle place between 'mid game' and 'final map'. on other routes, they are many maps/chapters longer, so enemies are even higher leveled in their endings, but this also serves a example of the mid game for other route, other routes end game get even more stats and skills. an example is golden deer final boss where it is level 60(!!!).

https://imgur.com/gallery/a6mOpBA

Let me know what you think, discuss with each other, ect. Enjoy!

Edit, i forgot to include this is the original, but theres also more enemies, and just like the player can in three houses, they can equip weird weaponry. like a Sniper with a spear being next to a mounted unit with a tomahawk, so you can't just bait out the tomahawk user anymore, whoever goes in to bait will get him by him, and the new spear sniper. new enemies seem to be placed strategically.

Most enemies have new skills, many "illegal" or weird skills (Like archers having dark mage ability).

For anyone who wants to play lunatic mode early, send me a PM and i'll try and help you out. :)

If you like it, upvote. if not, post a comment on what to improve.

Edit: Intro Exp Test (you get half EXP rounded down?)
Hard 9 exp vs same level enemy hit
Luna 5 exp vs 1 enemy level hit

Hard 26 Exp on same level kil
lLuna 13 Exp on 1 Enemy level kill

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5 years ago