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Comparing the ShB post game content to previous expansions.
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I've only been playing since shortly before Stormblood 4.5 was released so I had plenty of content to keep me busy in between patches, but just a cursory glance indicates there is a huge lack of mid-tier content compared to previous expansions. Obviously there has been a big focus on crafting/gathering content which may have been lacking something to keep crafters and gatherers busy, and it seems that things like a new Deep Dungeon and a Eureka replacement (obviously coming in 5.3) as well as optional dungeons may have been the cost paid for this content. Do you think this trade off so far has been worthwhile? And, more than that, how would you fix the lack of mid-tier content?

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4 years ago