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Turn 7 - almost to the finish line, need some help
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So my group is almost to the finish line for Turn 7, however, there's some RNG component involved that almost always seems to wipe our party after the prosecutor dies.

Namely, we spawn 4 Renauds, petrify all 4, and keep them petrified for the entire fight. Once the prosecutor dies, and after Melusine's first petrifaction, all the Renauds become unpetrified, and start running free and killing everyone. No idea what's causing this, as we have all the Renauds facing towards the boss already. We didn't miss any Cursed Voices on the Renauds as well.

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10 years ago