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I'm having a real hard time with this. If I have a templar, and levelling it up as a solo player, and have no points in health, that character is going to drop like a rock if it gets hit, right?And if I have a character who has sunk everything into magicka, if I need to run from an overwhelming situation, I'm sabre cat bait, cause I have no stamina to run with.
I hear everyone talking about sinking your attribute points into one stat, I just don't see how that works while out in the open world questing alone.Can someone break it down for me?
EDIT: Thanks for the replies, and is it just me, or are the comments "open world questing is so easy, how do you die" condescending as hell? Like, dude, I just started this game a couple of weeks ago, situations happen and characters die. We get you, you're perfect and never died while levelling up in the open world, but some of us admit to your mortality
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