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Hey, I already submitted this to my professor (I didn't want outside help at all) but I figured I'd post my project here, just to get some feedback.
https://drive.google.com/file/d/0B-RbDbHMbAdUQkRfVVVxMl9TU3M/view?usp=sharing
It's 12 pages long, just a heads up for anyone who reads it.
Basically, I was asked to make an original game and solve it. I based it around Battlefield 4 (for those unaware of how the game works, I tried my best to outline how it works in my introduction).
It's a simultaneous move game, and is solved by iterative deletion of strictly dominated strategies. Since I really prefer best response stuff to doing IDSDS (because BR gets you the same result as IDSDS, at least it has so far in my undergrad course), I also have the best response/Nash Equilibrium solving in there.
I extended the model a bit, to account for how the game works a bit better after my original analysis. This is the one area I was a bit shaky on, but I think the way I did it was justified.
Anyway, any feedback (or even just a read) would be very much appreciated!
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