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Need campaign development help
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Hey all!

I'm making my first homebrew campaign. It's in a custom world I've been building over the last year or so. The main plot is that the God atropus is being summoned, and will destroy the world if he returns.

I've been trying to decide on a few things. One is how up front I am with the party about information. I want it to be more complex than "you go to the library and find the answer" but not take so long to figure it out they're bored. Any tips on how to do this?

The second is the hook. I'm trying to plan out the first session, and I'm struggling with something that isn't overdone like a horde of zombies strolling into town. Any ideas there?

Thanks!

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10 months ago