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Lunar Awakening Disapointment and 3 steps to fix the game.
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I cannot believe how much they hyped this up for it to be a barely noticeable increase in xp. The shrines talked about as if the map would just be covered with them but instead you there just about 2 or 3 at a time up, none ever close to waypoints. Not to mention bonus xp this late in the season, what a joke. The rewards from the event? Sacred gear? For level 100s this is fair how? With the rant out of the way here are my 3 steps blizzard can take to course correct:

  1. Get rid of summoning materials to fight bosses. Diablo at its core was built on speed farming bosses for fun in the end game.

  2. Fire Dev Team 1. They have failed at every turn to prove they have what it takes to understand and dev this game.

  3. Stop nerfing everything we do that's fun. Look at last season, every one had fun, thanks to dev team 2. Calling it a bug when it's built into the skill is a lame excuse to nerf a class that finally has a S tier.

And my final complaint, fix Uber Lilith. That fight has been broken since dev team 1 touched it. One shot mechanics are for low skill dev teams that can't think of better ways to extend fight durations, much like health gates this crutch is tiresome.

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9 months ago