This post has been de-listed
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
Hi Blizzard. So here's a suggestion. Creeps that deals such huge amount of damage that we sometimes can't predict and end up dying one shot. Why not, instead of letting them deal a huge amount of damage, let them rather deal a percentage of your health.
So take the Skeleton Corpse Bow. More than often they snipe you which can be very frustrating, dying to something you can't see. So why not instead just let them deal maybe 20 to 30% health damage. It's a fair trade, we still take damage but not getting one shot.
The same goes for Nightmare Dungeons. Those shade that follow you and and deal damage are way too high for a prefix.. It takes the fun away when you die not even to a creep, but because of a shade that follows you.. So again, instead of them dealing huge chunks of damage, just let them deal a percent of your health.
Maybe even those imps that explode. They deal just way to much damage. Again if they just deal a percent rather than a high number that often kills you
Subreddit
Post Details
- Posted
- 1 year ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/diablo4/com...