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Just getting into DCC, bought dice, the core rulebook and sailors on the starless sea. I can’t wait to run it at my table. It’s easy to get other players interested.
I’m looking for some must read content to keep me in the right headspace. I know I should get all of the Crawl! zines. Just difficult to parse through 10 years of 3rd party stuff.
I know this is anathema to some but I still have to ask, anything focused on running longer term campaigns in the system? I think the mechanics are much more fun than 5e, and could definitely be used as the underlying system for the long term character/narrative forward format.
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- 7 months ago
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