Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

6
Small World vs Big Adventure Hooks?
Post Flair (click to view more posts with a particular flair)
Post Body

Getting ready to dive into DCC, love the vibe and can't wait to start playing. A part that threw me a little is the bits in the core rules that talk about it being a small world where most people don't leave their village, and "adventure of 5 miles" and all that. And then you get to where wizards can learn spells and it's these wildly far flung places. There's like gonzo fantasy and low to the ground fantasy and I'm just trying to bridge that gap.

Similarly you're in baronies or areas overseen by a lord and yet there's plenty of abandoned keeps and dungeons to explore. For lack of a better comparison, should I look at this like Skyrim/Oblivion as a starting point?

Author
Account Strength
100%
Account Age
11 years
Verified Email
Yes
Verified Flair
No
Total Karma
65,665
Link Karma
10,012
Comment Karma
55,302
Profile updated: 3 days ago
Posts updated: 9 months ago

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
10 months ago