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Wanting to be a proper jolly co-oper. Weapon selection.
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Psyduckdontgiveafuck is in Colorado
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I have been going through different stuff since I swapped to pc and after taking my sl35 lightning arrow build with a guy from halfway fortress all the way to killing farron watchdogs with 2 phantoms in between I realized something. I needed a better build for it haha.

With dumping 30 points into faith and using all miracle rings and priestess it makes it hard to have reliable backups when the fp runs low. I actually had a broadsword for one phantom but the other was a twink Andi was forced to pull out the dark hand I used for dancer/friede.

So is there any ranged builds(bows?) Better for longer coop stints or I guess stronger but less known weapons to be used at low sl that aren't dark hand, broadsword, lks to pull out to fight the twinks? I don't mind having a toned down weapon for reg invaders but dinking optimised absorption builds for 50 damage is no bueno.

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Posted
6 years ago