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Done with the entire series. My review
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After taking the Ancient Dragon in DS 2 yesterday I got really sad because I realised I was done with all areaa and all bosses in the entire series. I skipped the Darklurker in DS 2 because of that bullshit area, and I still have Midir left to defeat, but still nothing new anymore. It feels empty in a wierd way but ofcourse I also feel pride and satisfied, really hyped and inspired.

This franchise is good in sooo many ways. Apart from its challenge and well balanced difficulty that gives an extremely good feeling of satisfaction after bosses, the world and lore is astounding. I have a weakness for dark / gothic fantasy (and horror). I love how most of the world in DS 1 and 2 is interconnected, and you can go almost wherever you want from the start. I missed that in the third game though.

I see alot of inspiration from Tolkien and LOTR which Im sure many can agree with. Nothing is better than some old mysterious king or a deformed monstrosity. True nightmare fuel. Im certain they must have gatheres peoples worst nightmares. I love that you dont have a clear story, leaving much room for interpretation. The world also has this ambiguity.

I will absolutely replay these games since theyre the best Ive ever played. My favorite bosses must be Gael, Kalameet, Fume Knight and Friede. Also love the many uses of cathedral and religious undertone. Even though DS 3 might have had too many castle and cathedral maps.

I think DS 1 is the most replayable of all. Dont know why. The world design and also the simplicity (no extra fancy stuff like weapon arts etc) and it was actually really easy to get into (not easy just you get going pretty fast). Although some hitboxes and timings seems a little bit off and a few things are unfair (the Capra Demon area) this gem shines the brightest in the series. Not only because it has some of my favorite areas Ash Lake, The Great Hollow and Blighttown. Love Anor Londo and its sunset, the traps in Sens Fortress, and O&S is a really fun boss despite its difficulty. Nito is the coolestbboss from this game. Really thought Tomb of Giants was so scary.

DS 2 isnt as bad as everyone says, it has some unresponsive controls and some things that feels buggy (like enemy lock on and still attacking towards the camera), but nothing you dont get used to. This game has some very bright and happy areas which I defo like very much, feels fresh and new. The areas are often a bit unbalanced, mobs of 20 enemies that seem to have infinite stamina and never staggers, and the bosses are often very easy and has only a few different moves which sometimes gets boring.

Nonetheless it has some of the more interesting areas (Dragon Eerie, Brume Tower), and a few new things I miss in the other games like the switches and levers in Shulva, the Lockstones etc. The story is really diffirent and maybe my favorite in the series, and I remember being hyped to find this mysterious King Vendrick, only to find out that he is also hollowing, so sad really. The addon of Aldia in SOTFS was also really cool. Maybe the most interesting character in the series, and really important dialoge the the allover lore. Also love his battle theme.

DS 3 was really different and super fast which is something Im not used to at all. Because of that it was the hardest entry for me. Allover a great experience, the game with the best and most complex bosses with anazing dialoge and lore. Missed dialoge and cutscenes from bosses in the other games so that made it extra cool. My favorites from this game is Twin Princes, Gael and Friede. By far the best graphics and screen shot friendly views. Itirthyll, Ariandel, the mix of scary, wierd and just sad characters and enemies.

God what am I supposed to do now? Thanks for the read :)

Comments

DS1 is my favourite because of the replayability and the interconnect world. The majority of the level design is brilliant and the atmosphere and combat as well. Though I do love it there is a certain amount of jank which would be fixed in the later games. The game forces you do very precise movement at times and the engine clearly isn't designed for that.

Theres so many cool neat touches and even things which most players might not even see on a casual playthrough, it's definitely a classic.

I love DS2 and 3 just as much.

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3 years ago