Hello everyone!
Welcome back to the Weekly Design Competition. In case you missed it, we've been intensely discussing the format and logistics of this competition in the past couple weeks. But if you missed this thread, do not fret! We are proposing a new format, but it is not set in stone. Here's what we know for sure is going to change:
- Submissions will still be made to a Reddit thread, but after a certain period of time, submissions will close and voting will begin on a Google form. This voting will be semi-anonymous, meaning we won't put the username of each creator's card along with the card.
- We will declare a winner, 2 runner-ups, and also a fun second category that will change periodically "e.g. Best Flavor, Craziest Design, Most Realistic"
- Mods will work more with the winners to refine their theme into one that is captivating for all participants.
The one thing we are currently not sure about is timing. Here are the three proposals for how the weekly comp can be timed:
- The competition will still run on a weekly basis, with submissions opening Monday and closing on Wednesday night, when the voting form is released.
- The competition will run on a weekly basis, with submissions opening Monday and lasting the whole week as normal. The next week will start a new competition, and vote on the previous week's submissions. So, results would be delayed by a whole week, but there would be a lot more time to submit and vote for individual competitions.
- The competition will run on a bi-weekly basis, with around 5 days for submission and 5 days for voting. The 4 extra days will serve as a miscellaneous discussion thread for any and all things hearthstone, design, or games.
This week, in order to ease into the new format (and give us time to figure out how to efficiently set up a google form), we are going to go with option 3 for timing. That means this thread will serve as a discussion thread for both the competition and a prompt which will be posted below. On Wednesday at 12pm EST, we will post a new thread that will restate the prompt and serve as a submissions thread. On Monday at 12pm EST the following week, we will close the submissions thread and open up a voting thread that contains a Google form link to vote. We would love to hear your feedback below on which of these 3 formats you like the most. Obviously, this is the weekly design competition and we have seen a lot of people express that they like the 1-week duration. So we'd love to keep it this way as a long-term solution!
So, just to be clear. Do not submit your comp entries in this thread! Though feel free to talk about the prompt, I suppose. Now, onto this week's competition!
Weekly Competition
Anomaly mode was a twist on the dungeon run adventure format introduced with the Dalaran Heist. They work like passives, but affect both players equally, so you only benefit from them to whatever extent you can build around them. There are also anomalies which can instead alter the rules of the game mode, such as Multiclassing and Battle Scars.
Your goal is to design an Anomaly. You may optionally designate which adventures it appears in, if it needs a certain context for function or flavor reasons. You are also allowed to design for adventures that pre-date Anomaly mode, such as one that interacts with the Shrines of Rumble Run. Be mindful of which bosses, powers, treasures, and passives your design could interact with. And keep in mind that fun is the goal of a Solo Adventure the end of the day.
Getting unique art for your anomaly is encouraged, but what is also encouraged is crediting the artist! While we do not require it, crediting your art source is the right thing to do.
Finally, there is one extra requirement to this competition. In addition to designing your anomaly, design a treasure (neutral or any class) which synergizes with your anomaly. Make sure this synergy isn't too direct or emphasized -- a well designed anomaly/treasure pair will have a nuanced or subtle synergy, not one which removes the craziness from the anomaly from you!
For this week's competition, your job is to design an Anomaly for any pre-existing single player adventure, and a treasure that synergizes with it. Good luck!
How do I participate?
When we post the next competition thread (around Wednesday at Noon EST), you can submit your card as a comment to that post below. The card must be in image form, following the rules and theme of the contest. During then, feel free to browse, upvote, and comment on others submissions. Next Monday, at noon EST, we will close the submissions thread and post a new thread for voting. You will have until Saturday to vote on that google form.
Rules:
- This submissions post will be open for submissions around noon EST on Wednesday.
- Submissions will close and the voting post will be open around noon EST next Monday.
- You may only submit ONE entry per competition.
- All submissions must be posted in an image format.
- You may not submit cards that you have posted to this subreddit from over a week ago.
- If a submission breaks any rules, please report it to us.
Any further questions about the theme or the weekly design competition though can be directed to us via modmail, or down below in the comments.
Weekly Discussion
As I mentioned previously, we'll leave this thread open to further talk about these changes, ask questions, or give suggestions. If you don't want to talk about the weekly comp, feel free to chat with us about the following topic!
What class are you most excited out to play, build decks for, or design for in Ashes of Outland? And why?
Subreddit
Post Details
- Posted
- 4 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/customheart...