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HEY, GANG! We're aiming to deploy the first post-launch patch:
v1.0.5: The Post-Launch Bugpunch
[Now 1.0.6, with minor fixes on top of 1.0.5]
For the purposes of speed, we will be testing this patch on Android, Windows, and Mac. Once it has been tested and doublechecked for stability, we will deploy on Android, Windows, Mac, and iOS.
Patch notes available here.
Want to get in on the patch early for testing?
If you are on Google Play, just join our Bscotch Early Access G group. Once the patch goes live in the beta channel, we will post a link to the download within that group.
If you are on Steam, right-click Crashlands in your library, and go to the game's properties. Go to the "Betas" tab, and switch your build to "unstable."
WARNING
We are deploying to the Beta channels first is because we need to make sure our bug fixes haven't created new problems of their own. If you join the Beta for any patch, including this one, please be aware that some things might not work as intended.
EDIT1: Live on Google Play! Join the group above. May take a short time to propagate.
EDIT2: Live on Steam Windows! In the Unstable channel (right-click the game > Properties > Betas > Unstable, may require Steam reboot)
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