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I’m working on a custom map and have run into a weird issue. The units on the map won’t move until a building gets destroyed. My initial search results made me think I had too many units on the map, so I removed some and the issue persisted. I then proceeded to remove buildings thinking that was the issue since it seems related to them, and the issue persists. I’m able to destroy a building because I have prebuilt super weapons on the map and they work just fine. The issue started after I put the script in to expand the visible border on the map, I don’t know why that would have caused issues but somehow it seems to be the root cause.
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