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Healing in PVP feels futile
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I'm loving SOD. Gnomer is fun. The changes are fun. However, I must admit healing in PVP feels like an effort in futility right now. There's so much damage going around and not enough health pools to give some time to react. Often times I'm stunned so much that I can't do anything before I go 100-0.

I main priest and have hit rank 4 but rank 5 and AB Honored is just feeling like an effort in futility. I might as well go shadow, but that's yet another person queueing as non healer in a world where it feels like there's not enough of us in the first place. I'm even PVP spec right now (21/10/0) with 15% resist to stuns, and 100% reduction of spell pushback after I've been crit. It doesn't matter. I have three answers to being targetted: Fear, Trinket, Pain suppression. On average with their CDs I can do trinket and Pain suppression MAYBE 9-10 times per AB. Fear can only get off if I'm not stunned, which is rare.

My druid has a bit worse of a time, but atleast he has the mobility, hots, and WG to hopefully keep things going. The big thing with the druid is how hard the offensive capabilities of the resto spec got nerfed. I do not have enough mana to starfire regularly so wrath/starsurge is the offensive capabilities. Not saying the starsurge nerf was undeserved, it definitely was. But the "resto" runes in chest and legs just aren't worth using currently in its place.

Horde definitely is having problems with front wars/pals just able to get through the front line. As soon as they see my penance I often get 2-4 wars/pallys switching to me. And there's not much I can do besides call for peels. Often times I'm globaled. IDK if this is because it's just the very beginning of the phase and the players on average are better than towards the end of the phase, or if it's just the way the phase will be with the lack of available stam gear.

I do know I'm getting roughly 25% more health in BGs, but this is not enough. Damage output is insane ontop of the CC capabilities right now. I know priests were too OP in BGs in P1 and I'm not asking to go back to that meta. But right now I'm just not finding healing in PVP enjoyable. Idk how to fix it, but I'd like to make some suggestions:

BGs

- Increase health pools by 50% in BGs instead of 25%. This will give more reaction time and help everyone.
-Reduce CD on trinket from 3 min to 2 min for the rank 1 trinket everyone can get.

Druids
-Starsurge nerf really hit besto hard. Making it so that it's no longer really good to use as resto. A buff to Lifebloom pushing them to be more heals based would really help improve their viability as their damage WG was the strength previously.

Priest
-Switch Empowered Renew and Pain suppression rune slots. This gives us the ability to use dispersion and pain suppression in PVP while keeping the same choices in PVE. Giving us another reaction to being targetted and switched to that we can use on average every 1.5 minutes rather than feeling like "well I just used this one, I'm a sitting duck for the next three minutes"

While I could ask for nerfs to other classes I'm not going to. I'm hoping that a health buff is enough to give a reaction time as to when warriors charge, rogues open up from stealth or paladins hoj to atleast get either PS or Dispersion up in time to do SOMETHING.

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Posted
11 months ago