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Incentive to do an evil playthrough in Fallout 1?
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So I've played through Fallout 1 like 3-5 times maybe, but have never played an evil character. I was playing last night, and I feel like most of the evil options I have are typical "Let's bomb Megaton!" type shenanigans. E.g the Skulz wanting me to steal the bar-owner's wife's ashes, and then killing him soon after. Also in Junktown, Killian Darkwater was actually killed by the assassin, which I've never seen before. (His guards killed the assassin Kenji). So I looted his corpse and went to Gizmo, claiming I killed Killian, and I think he just gave me some money and xp, and told me to just leave town. It seemed pretty unrewarding and way too evil. I also joined the Khans by killing the two women, and basically didn't get any reward for that either.

I got a bit bored and looked up the end slides, and it seems the evil endings are a bit lame.

So I'm wondering, should I just skip to Fallout 2 to play an evil character? And also what are some other fun ideas for a Fallout 1 playthrough? Last time I played, I did a bunch of wacky stuff that kinda broke the game, but this time I'd like to avoid too many exploits, as I got kind of addicted to them lol.

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1 year ago