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River mechanics in Civ VII
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Who is up for galleys, triremes etc. being able to navigate rivers? Maybe boats can get stuck during low tide or period of drought. Bridges, watermills, fish farms would be good addition for land improvements. I wish they would bring back the previous civ game requirement for ships to transport troops. I'd also add another class of naval unit for exploration and striking deals overseas. Maybe some city states can have the ability to rent out navies? I just find the naval game in CIv 6 too limiting.
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