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Some City State ideas
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Honolulu (Cultural) 1 Culture to tiles with Breathtaking Appeal

Copenhagen (Industrial) 5% Production towards Naval Units for every foreign Trade Route passing through the city (max 50%)

Palermo (Cultural) 2 Culture, Faith and Science in all cities for every religion with at least one follower in them.

Lovelock Cave (Militaristic) 1 Food to Lakes per adjacent hill.

Dublin (Industrial) Aallows your builders to make the Brewery improvement. Brewery: 1 Gold. 1 Amenity for the first one you build in a city. 1 Gold per adjacent Brewery. 1 Production per adjacent Industrial Zone, Harbour or City Centre.

Zürich (Trade) 15% Gold when not at war with any major civilizations. Allows you to purchase the Swiss Guard unit with Gold.

Bucharest (Militaristic) -5 Loyalty to all enemy cities within 6 tiles whenever you destroy an enemy unit.

Vinland (Trade) Lumbermills and Plantations receive 1 Gold, doubled if on a foreign continent.

Doha (Trade) 1 DF for every improved Strategic Resource within 9 tiles of your capital.

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I think a sentinel island would be hilarious and have them start with like 50 archers. And every envoy sent counts as -1

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3 months ago