This post has been de-listed
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
Honolulu (Cultural) 1 Culture to tiles with Breathtaking Appeal
Copenhagen (Industrial) 5% Production towards Naval Units for every foreign Trade Route passing through the city (max 50%)
Palermo (Cultural) 2 Culture, Faith and Science in all cities for every religion with at least one follower in them.
Lovelock Cave (Militaristic) 1 Food to Lakes per adjacent hill.
Dublin (Industrial) Aallows your builders to make the Brewery improvement. Brewery: 1 Gold. 1 Amenity for the first one you build in a city. 1 Gold per adjacent Brewery. 1 Production per adjacent Industrial Zone, Harbour or City Centre.
Zürich (Trade) 15% Gold when not at war with any major civilizations. Allows you to purchase the Swiss Guard unit with Gold.
Bucharest (Militaristic) -5 Loyalty to all enemy cities within 6 tiles whenever you destroy an enemy unit.
Vinland (Trade) Lumbermills and Plantations receive 1 Gold, doubled if on a foreign continent.
Doha (Trade) 1 DF for every improved Strategic Resource within 9 tiles of your capital.
I think a sentinel island would be hilarious and have them start with like 50 archers. And every envoy sent counts as -1
Subreddit
Post Details
- Posted
- 3 months ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/civ/comment...