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My B was asleep.
Edit: Prize for beating new trial
魔導器・ルノ=レイガ (Special Type) : 30% All Stats, 150% BB Mod, 5 BC/turn, BC/turn starts at start of turn.
Special Type ._.
Edit 2: Fixed the missing SP Option for Renogak. And boy is it a big one.
大煉神舞侠レンガク
Unit Art
Lord Stats/Imps
HP: 8204 {1250}
Atk: 3056 {800}
Def: 2594 {400}
Rec: 2465 {500}
Hits: 11 / 4 DC
Cost: 47
LS: 40% All Stats, 30% ATK/DEF/REC when BB Gauge is above 50%, 6 BC/turn
ES: 2-3 BC when hit, 50% Spark Damage
BB: 20 Hits, 370% AoE (ATK 200), Fill 10 BC, 3 Turn 35% BC/HC Drop Rate Buff, 3 turn 50% BB Fill Rate, 3 turn 7 BC/turn
BC Cost: 26 // Max BC Gen: 20SBB: 2 Hits, 580% AoE (ATK 200), Fill 10 BC, 3 Turn 35% BC/HC Drop Rate Buff, 3 Turn 30% Chance Sparks Crit Buff (50% Damage), 3 turn 70% DEF->ATK buff, 1 Turn 10 BC on Spark Buff to Self
BC Cost: 30 // Max BC Gen: 30UBB: 2 Hits, 1500% AoE (ATK 200), Fill 999 BC, 3 turn 50 BC/turn, 3 turn 300% Crit Dmg, 2 turn 150% Spark Damage Taken Debuff (100% Chance)
BC Cost: 30 // Max BC Gen: 50
SP Cost | Category | Desc | Effect |
---|---|---|---|
20 | ステアップ系 | 攻撃力を50%アップ | 50% ATK |
20 | ステアップ系 | 防御力を50%アップ | 50% DEF |
30 | スパーク系 | スパークダメージを70%アップ | 70% Spark Damage |
10 | スパーク系 | スパークダメージを70%アップを100%にグレードアップ | 100% Spark Damage |
10 | クリティカル系 | クリティカルダメージをアップ | 50% Crit Damage |
10 | 特殊 | リーダースキルの「全能力を40%アップ」を50%にグレードアップ | LS : 10% All Stats |
40 | 特殊 | BB及びSBBの「味方のBBゲージを増加」効果量を増加 | BB : Fill 2 BC & SBB : Fill 2 BC |
60 | 特殊 | BB及びSBBに「ODゲージを少し増加」を追加 | Add Effect To BB/SBB (8% OD Fill) |
Arena Type: 2
60% Chance BB Enemy w/ over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy
蒼艶の神冥華アザミ
Unit Art
Lord Stats/Imps
HP: 7836 {1250}
Atk: 3286 {800}
Def: 2602 {400}
Rec: 2597 {500}
Hits: 10 / 5 DC
Cost: 47
LS: 50% HP/ATK, 125% All Weakness Damage, 100% ATK against Statused Targets, 6 BC every 10000 damage dealt
ES: 10% Inflict Injury/Sick/Weaken, 8% Inflict Poison/Curse/Paralyze, 5-8% HP Drain (50% Chance)
BB: 16 Hits, 370% AoE (ATK 200), 3 turn 15% Injury/Sick/Weaken buff, 3 turn 10% Poison/Curse/Paralyze buff, 3 Turn 160% ATK Buff on Statused Targets, 3 Turn 3-6% HP Drain Buff (50 Chance)
BC Cost: 26 // Max BC Gen: 16SBB: 20 Hits, 580% AoE (ATK 200), 75% Poison/Sick/Curse, 75% Injury/Weaken/Paralyze, 3 Turn 160% ATK Buff on Statused Targets, 3 turn 50% All Weakness Damage, 3 Turn 3-6% HP Drain Buff (50 Chance)
BC Cost: 30 // Max BC Gen: 20UBB: 22 Hits, 1500% AoE (ATK 200), 3 Turn 300% ATK, 100% Poison/Sick/Curse, 100% Injury/Weaken/Paralyze, 3 Turn 300% ATK Buff on Statused Targets, 3 turn 300% All Weakness Damage
BC Cost: 30 // Max BC Gen: 22
SP Cost | Category | Desc | Effect |
---|---|---|---|
20 | ステアップ系 | 攻撃力・防御力・回復力・最大HPを20%アップ | 20% All Stats |
10 | ステアップ系 | 残りHPが多いほど、攻撃力を大幅にアップ | 0-100% ATK depending on HP remaining |
20 | 攻撃強化加系 | 通常攻撃HIT数を増加 | Hit Count 1 |
30 | 攻撃強化加系 | 弱点属性ダメージをアップ | 50% All Weakness Damage |
30 | 特殊 | BB・SBB・UBBの「状態異常の敵へのダメージをアップ」効果量を増加 | BB : 30% ATK Buff on Statused Targets & SBB : 30% ATK Buff on Statused Targets & UBB : 30% ATK Buff on Statused Targets |
60 | 特殊 | BB及びSBBに「被ダメージ時、確率で全状態異常をランダムに発生する効果を付与」を追加 | Add Effect To BB/SBB (3 turn Inflict Status when Hit (15% Injury/Sick/Weaken 10% Poison/Curse/Paralyze)) |
20 | 特殊 | BB及びSBBの「攻撃時、確率でHPを少し吸収」の発動率を増加 | BB : 0-0% HP Drain Buff (10 Chance) & SBB : 0-0% HP Drain Buff (10 Chance) |
40 | 特殊 | UBBの「攻撃力を超絶アップ・状態異常の敵へのダメージを超絶アップ・全属性の弱点属性ダメージを超絶アップ」の効果継続ターン数が4ターンになる | UBB : 1 Turn ATK Buff & UBB : 1 Turn ATK Buff on Statused Targets & UBB : 1 Turn Weakness Damage |
Arena Type: 2
60% Chance BB Enemy w/ over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy
天臨の神命主イズナ
Unit Art
Lord Stats/Imps
HP: 8022 {1500}
Atk: 2843 {600}
Def: 2812 {600}
Rec: 2643 {600}
Hits: 13 / 4 DC
Cost: 47
LS: 50% HP/ATK, 100% Spark Damage, Inflict 1 Turn 20% Spark Damage Debuff (10% Chance)
ES: Survive up to 2 fatal blows (40% Chance), Reduce Damage 20% (20% Chance)
BB: 19 Hits, 370% AoE (ATK 200), 3 turn 100% Spark Dmg, -50% ATK &/or -50% DEF {30%} for 1 turn, 1 turn Inflict Debuff (10% Chance -20% ATK/DEF) Buff
BC Cost: 26 // Max BC Gen: 19SBB: 23 Hits, 580% AoE (ATK 200), 3 turn 100% Spark Dmg, 3 turn 20% HP->ATK buff, -50% ATK &/or -50% DEF {30%} for 1 turn, 1 turn Inflict Debuff (20% Chance -20% ATK/DEF) Buff
BC Cost: 30 // Max BC Gen: 23UBB: 26 Hits, 1500% AoE (ATK 200), 3 turn 300% Spark Dmg, 3 turn 50% HP->ATK buff, -80% ATK &/or -80% DEF {100%} for 2 turns, 3 Turn Heal 75% of Damage Taken
BC Cost: 30 // Max BC Gen: 26
SP Cost | Category | Desc | Effect |
---|---|---|---|
20 | ステアップ系 | 攻撃力・防御力・回復力・最大HPを20%アップ | 20% All Stats |
10 | 異常耐性系 | 攻撃力・防御力・回復力を低下する効果を無効 | Debuff Immunity |
20 | 異常耐性系 | 全状態異常を無効 | Negate Status Ailments |
10 | ダメージ軽減系 | 敵から受ける防御貫通攻撃を無効化 | Def Ignore Immunity |
20 | ダメージ軽減系 | 弱点属性ダメージを無効 | 100% Base/Buffed Element Weakness Resist |
20 | ダメージ軽減系 | クリティカルダメージを無効 | 100% Base/Buffed Crit Resist |
20 | 特殊 | リーダースキルの「スパークダメージ100%アップ」を120%にグレードアップ | LS : 20% Spark Damage |
30 | 特殊 | BB及びSBBに「味方全体の全状態異常を回復」を追加 | Add Effect To BB/SBB (Cure Status/Debuffs) |
50 | 特殊 | BB・SBB・UBBの「スパークダメージアップ」効果を強化 | BB : 30% Spark Dmg & SBB : 30% Spark Dmg & UBB : 30% Spark Dmg |
Arena Type: 2
60% Chance BB Enemy w/ over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy
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