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To Gumi: Nyami/Allanon Issues (Balance/Bugfixes)
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Just thought I'd compile a list of issues (perceived and real) with these units.

Nyami

  • [BUG] LS states "80% ATK, 20% critical chance and boosts critical and spark damage".
    • Nevermind, already fixed
  • [BUG] Nyami's 7* fusion, summon, evolution and unit guide text is broken
    • This is caused by her 7* text being located at "860137" instead of "860317" (typo in the unit ID part of the text)
  • [BALANCE] ES sphere is particularly weak, which makes using it for her ES a bad trade-off. Nyami's typically going to be used in scenarios where she doesn't take much damage but wants to deal a lot of damage (either because of her stealth buff, or because of aiming for 1 turn kills), so having a purely defensive ES/Sphere is bad enough from the start - but if you even want survivability, her ES doesn't give any stat boost to make up for the sphere's weak stats.
    • Either make the sphere a different type (or change its effects entirely), or buff the ES (include 20% all stats at least). Or both!
      • Ideally the sphere should really be something to support Nyami's damage output, or it's ot going to be used in any of the content she's actually suited for.
    • Oh, and the sphere doesn't really need "targetting chance reduction" when only a steath unit is ever going to use it. Somebody else mentioned that.
  • [???] SBB and UBB produce sparks without any other units.
    • This is perfectly fine from a player perspective and we don't mind if it's left as a feature of the unit. It helps her match up to other nukers a little better.
    • I've marked it as [???] because at this point we don't know if it's intentional or not. An official clarification would be nice.
  • [BALANCE] The payoff on Nyami's SBB takes too long to reach, holding her back against other commonly used nuking units. Like them, Nyami doesn't give buffs to other units when using her SBB, so she does deserve to compete a little better.
    • Recommend rebalancing her SBB's single target portion to 400% base, 200% per consecutive use. This still caps at 1000%, but gives her a better starting point for 1TKO-style content (FG/FH) to compete with the likes of Gildorf and Rize.
    • Alternately, attach an ATK buff to her Stealth (as with Hadaron and Randolph). It's widely seen as an inherent part of the stealth buff. Making this too strong would overpower her as a unit, but somewhere around 150-200% might be suitable.
    • Final option, give her a significant damage bonus as part of fixing her ES. This probably isn't suited to the intent of it, however.
  • [BUG] Nyami's Single Target portion of her attack is not affected by BB ATK buffs (such as the one provided by her BB) where Gildorf's works normally
    • It's affected normally by ATK and stat->ATK convert buffs
    • This bug affects all "consecutive uses boost damage" BB and SBB (Proc ID 64), including Reviora, Rahgan, Ravenna and Malbelle.

Allanon

  • [BUG] SBB description currently states "15 combo powerful Light attack on all foes, adds all elements to attack and boosts elemental weakness damage for 3 turns, greatly recovers HP for 3 turns & slightly boosts OD gauge". In reality, the healing is a 1 turn burst heal, and the OD gauge boost does not occur.
    • Players should receive what they expect. Many players wanted to pull Allanon for the Heal over Time and OD gauge boost effects.
    • While I'm fine with him having any form of healing at all, the OD fill really does need to happen. His LS and ES sphere even make OD filling an important part of Allanon as a unit.
  • [BUG] Allanon's 7* fusion, summon, evolution and unit guide text is broken
    • This is caused by his 7* text being located at "850137" instead of "850317" (typo in the unit ID part of the text)

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8 years ago