I had this idea that might be a good idea, but it’s up to you guys. Training Grounds is basically a place where you can bring a single (or multiple) unit and test it’s capabilities. Still confused? Let me share some concepts.
Concepts:
You can bring a single (or multiple) unit
You are sent to a battle, in which you can choose any of the slimes to fight, in which you can change any time you want
You are given a menu with a variety of buffs in which you can bestow upon your unit or your opponent
Crit, attack, def ignore, and spark buffs are buttons instead of being on the list of buffs
When pressed, crit and def ignore will be set at 100%, and attack and spark can be set at any percentage
Upon attacking, no need to worry about bringing multiple units to spark as when you attack, the spark buff will already be applied
Your unit is given an unlimited SBB buff, in which it refills if you were to use it
BC’s and HC’s dropped will disappear and show how many you would have gotten for each
Another menu is set so you can set any sphere you want on the unit
Critical and spark texts will not show, making it clearer to see how much damage you did
Another button where you can allow the opponent to attack
Another menu where you can set the slime’s HP, attack, and defence
This way, it’ll make it a whole lot easier to see how much damage you do and how much damage you can endure.
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- 9 years ago
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