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The Witch Doctor Vortex Event
Deep inside the woods of Marleg, lives a doctor that holds the ability of great healing. He is known to cure anyone of any disease, no matter of the condition the patient is in. But, the journey to his home is hard and treacherous. The forest is infested with deadly creatures that inflict many lethal poisons, viruses, and the likes. But, your friends lay beside you, sick and dying. You must reach the doctor, but the road there is highly fatal. Will you make it in time?
Unit Lore:
The doctor is famous for his many achievements in the medical field. He can cure almost all the diseases known to exist. But, as he was experimenting on one of his medicines, he accidentally jabbed himself with a syringe, causing him to go insane. His insanity caused him to do the opposite of what he was known to do. He created diseases that were incurable. He created a mech that was prepped for chemical warfare. He soon wrecked havoc in Agni, killing everyone in his path.
4* Witch Doctor Vincenzo - Dark
HP: 4500 ATK: 1200 DEF: 1200 REC: 1500
LS: Poisonous Generosity - Slightly heals all allies every turn and adds chance to inflict random status ailment on all allies attack (50-300 HP/turn)(11% all status ailments)
BB: Slight Refurbishing - Recovers HP for all allies and adds chance to inflict random status ailment on all allies attack (20% all status ailments) | 25 BC
5* Mad Doctor Vincenzo - Dark
HP: 5400 ATK: 1500 DEF: 1500 REC: 1700
LS: Lethal Hospitality - Heals all allies every turn and adds chance to inflict random status ailment on all allies attack (100-400 HP/turn)(15% all status ailments)
BB: Great Restoration - Greatly recovers HP for all allies and adds chance to inflict random status ailment on all allies attack (25% all status ailments) | 25 BC
6* Demented Doctor Vincenzo - Dark
HP: 6200 ATK: 1800 DEF: 1700 REC: 2000
LS: Malignant Accommodation - Heals all allies every turn and nullifies all status ailments (100-500 HP/turn)
BB: Miraculous Rehabilitation - Greatly recovers HP for all allies | 18 BC
SBB: Syringe Shower - 18 combo powerful all elemental attack on all enemies, inflicts poison, and adds great chance to inflict the other status ailments on all allies attack for 2 turns (420% DM)(65% all other status ailments) | 30 BC
The Hunt - 1
As soon as you start your journey, you already start to hear the beasts of the woods start to howl. You pick up your pace, but you were soon intercepted.
Bosses:
3 x Ragnaberus
Notes:
- Each one of them uses a massive AOE attack on the first three turns seperately
In the Clear - 2
The forest began to thicken and you start to lose your way. You start to panic and you run forward, hoping for a way out. Monsters are snarling, beasts are howling, and you finally reach a clearing. But, there are things waiting for you there.
Bosses:
1 x Beast King Zegar
2 x Ragnaberus
Notes:
Each Ragnaberus does a massive AOE attack on a random turn seperately
Zegar can inflict curse and paralysis
The Witch Doctor’s House - 3
You finally make it to the house. You are filthy, exhausted, and wounded. But, as you approach the house, there were a line of patients, angry and thirsty for blood. Then, the Doctor comes out, with the look of a insanity in his eyes.
Bosses:
1 x Demented Doctor Vincenzo
1 x Death God Shida
1 x Arcane Solo Eric
Notes:
Anti-crit
Vincenzo heals to 75% HP at 50% HP
Vincenzo does a powerful AOE at 25% HP that inflicts a random status ailment to all of your units
Vincenzo revives one of his allies to 50% HP (if any of them are dead) after he dies
Shida uses the rainbow buff every 4th turn
Arcane Solo Eric does a massive AOE attack when one of his allies dies
Vincenzo is capturable (10% CR)
Other Notes:
Enemies attack first instead of you except for the bosses on third event
Enemies can inflict any of the status ailments
Well, this one was an interesting thought in my mind. As always, feedback is always appreciated. Thanks again guys for reading!
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