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https://www.kickstarter.com/projects/2074786394/root-a-game-of-woodland-might-and-right?
Not a shill, just a backer.
Root is a game of adventure and war in which 2 to 4 players battle for control of a vast wilderness.
The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods. Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright.
The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.
Designer Cole Wehrle (Pax Pamir, An Infamous Traffic, John Company) has done his own COIN-alike design, featuring an approachable theme combined with depth and strategy. He's done a designer diary on the game's origins, the strong elements of symmetry combined with magic touches of asymmetry, a breakdown of the game's deck and card distribution, the individual cards themselves, the factions and how they scale, and the 'hydraulic' nature of the relationships.
Art by Kyle Ferrin, and published by Leder Games (Vast).
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- 7 years ago
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