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What makes a modern game a classic?
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How is "classic" defined for a modern game?
This came up because I said I didn't think I would consider Twilight Struggle to be a classic. Of course, some people disagreed but it was fairly off topic for the post so I thought I'd create a new discussion to see what people think.
What does it take to be a classic? What are the defining characteristics? What are some top games that are or aren't classics in your opinion?
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