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The Resistance - rules for Inquisitor (Lady of the Lake), Merlin, and Assassin
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Backing the Kickstarter for Coup got me the Inquisitor tile (Lady of the Lake), a Merlin, and an Assassin card. However, I was kind of surprised that there were no rules on how to use these pieces. I understand the general idea, but it would be nice to have some actual rules to follow. Does anyone know if they are posted anywhere?

For example, I know Merlin knows who the spies are, but I'm not sure what the script is and how he does that. I know the assassin gets a shot at guessing Merlin to win the game for the spies if they lost on missions.

What I've been able to discover for the Inquisitor is that the person to the left of the initial leader on round 1 gets the tile. After the second round but before the third, they can use it to look at someone's card. They then give the tile to that person. After the next round, that person can use it, looking at someone's card and giving the tile to that person. That repeats one more time. As far as I can tell it can't be used after the fifth and final round.

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10 years ago