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OK, this is an extremely niche question, but you may know the answer. I'm learning Blender physics want to create physics simulations for weird thought-experiment's I've been having, and this is part of it. I want a way to make rigid bodies emit Force Fields that move with them and also be affected by each other's force fields.
So for example, in the simplified picture I showed, the two cubes are identical; both are rigid bodies and both are emitting force fields. I want both cubes to be effected by each other's force fields, and be pushed apart.
Ideally, I would like a generalized way to make this work with any arbitrary force-fields across any arbitrary number and combination of objects.
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