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Hello everybody. I've spent some time on the striker today trying to pick out the best possible skill add-ons for striker. I have found the poison etc. dots completly useless as I've tested them in abandoned iron mine under Altinova on a single mob and they did barely any damage and I thought that it'd be better to pick other stuff. So.. what I Have picked so far is :
Knee Hammer (combo opener) - All accuracy 3% Pvp Attack 10
Hidden claws (activates nearly instantly after knee hammer) - Attack vs mobs 20 Evasion 3%
The evasion could be changed to perhaps movement speed buff or debuff.
The reason why I have those two as my primary skill add-ons is because I usually start my combo with SHIFT LMB and it activates both knee hammer as well as hidden claws in a matter of a second so that I have The extra accuracy, dmg and evasion all ready boosted for the rest of my attacks during the combo. (Subject open for discussion and your opinions.)
I wasn't sure what to pick as my 3rd skill add-on, Crimson fang didnt offer anything special, Roaring tiger gave nice buffs too however its usually the skill I finish my combo with so it's kind of useful and useless at the same time. I have gone so far with:
** Flow Explosive Blow - 10% crit 9secs. Attack speed 4% 5 secs.**
The reason for that is because immediately after the explosive blow come 2 powerful combo punches and those extra buffs give better chance for a crit as well as increase the speed of them by 4%.
I didn't pick any debuffs on that because part of the 2 following skills in a combo already give opponent a -15% attack speed debuff. Please share your opinions as well as your personal choices and why, I'll be happy to discuss it with you guys.
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- 7 years ago
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