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2.4 Update Notes
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2.4 (release) submitted to review. list of changes (relative to 2.3) below

  • New UI
  • Leaderboards
  • New B.o.T Store
  • MAO Cyclops (skin)
  • Engineering premium now gives -50% discount for the upgrading to the new tier.
  • The EC exchange rate has become 2 times more profitable
  • Fixed and improved camera aiming
  • Cormorant will not be able to transform to flight mode immediately after the spawn until lended.
  • Cormorant thrusters restart time (cooldown of transformation to flight mode) increased to 5 seconds.
  • Cormorant’s radar signature in ground mode is reduced to 100% (as for other medium titans), and in flight mode is increased to 120%
  • Reduced accuracy of Cormorant weapons in flight and in the fall
  • The angle of declination of Cormorant's weapons on the bottom hardpoints is limited (up to 60 degrees)
  • Reworked stopping/knockback impulse when projectile hit.
  • The range of homing missiles not depend on the flight path.
  • Launching of homing missiles blocked until there is a captured target at range.
  • The base damage of the Sting missile has been increased to 150. The additional damage of "Reinforced ammunition" upgrades has been increased to 16, 26 and 31 for T1, T2, T3, respectively.
  • For homing missiles, targeting and trajectory have been improved. The probability of hitting slow maneuvering targets is increased. At the same time, dodging them has become easier.
  • The Sting can shoot at one missile.
  • Added reload button
  • Tuning the weapon aiming and predicting system makes it a little easier to dodge for highly maneuverable titans
  • Legs armor upgrades increase legs durability by 100% more than before.
  • Durability of Nelly legs increased by more than 16%
  • Durability of Mite legs increased by 20 %
  • Some mountain trails will be fixed/eliminated, especially for Tirpitz.

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Posted
4 years ago