This post has been de-listed (Author was flagged for spam)
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
Hi everyone, I wrote a very simple text-based dice baseball game in BASIC. You can see the source here on github.
My ultimate goal is to be able to run it on really really old computers, think 8-bit microcomputers from the 1980s or pocket computers like SHARP, CASIO etc. so I'm trying to keep it as simple as possible. Right now it's written in QuickBasic, circa 1990, which is way too advanced for what APPLE ]['s or Atari 800's were capable of at the time. I will "downgrade" it to a simpler BASIC once I'm satisfied with the mechanics.
PROBLEM: the game is not that interactive/interesting/exciting. You hit a key, it rolls two dice, determines play outcome etc. meh
I am looking for feedback and advice on how to make it slightly more complex/interactive/exciting, while keeping the ultimate requirement that I can make it run on really old computers and that the output is text only.
I'm thinking pitcher/batter match-up but am conscious that a useable "database" of player stats might quickly eat up whatever little RAM those machines came with.
Thank you guys!
Subreddit
Post Details
- Posted
- 3 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/baseball/co...