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I wanted to give an update on the Balatro localization project. We recently started using Crowdin to help improve the localization of Balatro - both by allowing suggested changes to our existing languages and to add new languages suggested by the community.
We received a ton of requests to add these new languages but I messed up thinking that this would be okay to delegate to the community. After seeing the response to this, I know now that we made a few mistakes. We never intended to use this platform as a cost saving measure and were primarily concerned about giving players a better tool to contribute feedback on our existing paid translations. Having players translate new languages was also a mistake, that job should have gone to a localization agency.
We are going to pause this project to find a fairer and more ethical way to improve the language support in Balatro. I screwed up, I'll take the blame but I want to make sure we get this thing right. I'm literally a fool after all!
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- 1 month ago
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