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Following the lead up to Mirage I’ve been playing through the AC franchise and I’ve noticed that there’s elements of a more RPG type armour and character build in AC Unity.
You can choose if you want a more stealthier approach with what gear you choose and so on but I’ve noticed the stealth itself losing touch with the game. For example, enemies spotting you when they shouldn’t or just in general stealth options being limited. It is easier pre Unity in my opinion and I’m glad that Mirage is heading in a stealth approach.
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