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Efficieny for production chains
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Hi all.

  1. Is it more efficient (mid-late game) to produce finished materials on local islands and ship them around if necessary, or is it more efficient to ship all raw materials to one specialist island for production?
  2. With that said in #1, how do you go about efficieny production in islands where the raw material availability is unbalanced? Simply said example: 1 iron-3 coal. How do you balance that out? Do you plan 1 steel beam chain and ship/sell the rest of the coal?
  3. How do you all go about your overproduction? For example, maybe you won't overproduce your wheat, but you will at sometime end up overproducing Copper for example.

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2 years ago