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Tuinity 1.15
Waterfall (Bungee) with FW properly configured.
Various plugins, but I can list them.
The other day a player had a chest 1/2 full of player heads in a double chest - Legit obtained. Various amounts of each, not 1/2 x 64 heads. They broke the chest, the heads popped on the ground and kicked the players.
They didn't mean too, apologised and I said don't worry about it...It wasn't malicious, but it was concerning it'd be abused (and here we are today).
Yesterday/in the early hours - An admin from another server came on and said
"We've been raided; they said your IP <example.com> is next" - We thanked that server admin, and prepared for the storm.
The storm arrived a short while after - One player with a hacked client, and 20 alts duping and dropping entities [namely filling a book with large text] and kicking players.
I am sure I had the book-chunk exploit fixed in the config, unless this is a new one.
I've tried googling, and I'm clearly not using the right terms. Is there any way to prevent these attacks?
I know hacked clients cannot be detected - It is what it is, but at least how to prevent some/all of the methods used.
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- 4 years ago
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