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Why are the child packages of Ada.Numerics.Big_Numbers so incomplete?
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So, I've been playing with the arbitrary arithmetic package that ada 2022 provides, and it seems really incomplete. For example, there's no elementary functions package for arbitrary-precision arithmetic, and you can't instantiate the generic one -- it requires a floating point type T. So to actually do anything decently complicated you have to wrap them in a bunch of conversion routines and it gets really hard to read and follow really quickly. The overloading of the various arithmetic operators was a good step, but the lack of a way of computing elementary functions in order to build more complex ones makes it a challenge to use. Is this just me not being entirely familiar with the enhancements of Ada 2022, or Ada in general, or is this a huge deficiency that others have to get around too?

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