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The last project died because it was far too segmented into regions, and when we eventually became the IAPL (International Association of Pokemon Leagues). As a result, regions ended up being pitted against regions and it resulted in the Pacific Region (where a lot of our programmers were from) fracturing off into an entirely different project.
I've had more experience since then managing projects, so what we are going to do is split ourselves up into the following teams:
Writers: Writing the story. You would have a core team of writers per region. They will have to juggle their own creative thoughts while working with information and ideas provided by the general team.
Balance Team: Ensuring the game's locations and trainers retains a proper balance of Pokemon. Making sure the game is not broken.
Concept Artists: Character Concepts. Building concepts. Location concepts.
Sprite Team: Turning concept art into sprites, both static and animated if needed.
Level Designers: Designing maps and levels.
Music Team: Creating music for the game.
Programming Team: Piecing all of the above together
Creative Directors: Direction of how the game plays out, and ensuring creative quality. To qualify, you must be in at least two of the other teams.
Administration: Perhaps the least sexy team, but the most important. Tasked with garnering the resources and staff for all of the above. Tasked with managing the systems we will be using to facilitate collaboration. Must ensure any large decisions are made democratically. Works to keep everything organized and orderly.
Do you think this would be a good start? Provide your critiques, suggestions, and whatnot.
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