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[OT] What About Worldbuilding? #20 - Fake It Till You Break It
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ScarecrowSid is in OT
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What About Worldbuilding? #20 - Fake It Till You Break It


Three more monthsā€¦

Three.

Iā€™m fine.


Just Go With It


At the start of something, just go with your ideas.

Itā€™s fine.

Just go with it until you hit a wall or find something that breaks your internal logic, and then worry about going back and trying to fix it. If you spend all your time preparing for what youā€™re going to write, you might not get around to writing it.

This is a broad-spectrum statement and Iā€™m comfortable making it.


Getting Sidetracked


Itā€™s happened to me, thatā€™s why Iā€™ll be talking about it. Research is a very important thing to do, but not at the expense of narrative momentum. Finish what youā€™re doing, then start looking things up.

Itā€™s a bit silly, I know, but just... Yeah.

Just finish what youā€™re doing, make assumptions, and roll with them (within reason) until such time as you reach a natural stopping point to go back and look things up to make sure theyā€™re not bat-crap crazy.

See, thereā€™s a reason behind this...


Breaking Things is FUN


Yes, being factually accurate is absolutely critical, but thereā€™s another thing to consider. If you lean too heavily on your research at first. Itā€™ll read like something that was researched, possibly too clinical in your descriptions ofā€¦ whatever.

Like, say, you were writing a medical drama for whatever reason. Your ā€œworldā€ is the hospital and your ā€œcultureā€ are the procedural things that occur within, yeah? Well, you can approach such a story from two directions. You can develop your cast first, feel out their characteristics until youā€™ve got a handle on them, and then try to work in the more complex medical jargon. Or, instead, you can start by researching all the medical stuff and then figuring out your characters within it.

There isnā€™t a wrong approach, I want to say that right now before someone gets upset. There is no WRONG approach. Itā€™s just that Iā€™ve found different types of characters emerge from the different approaches to constructing the storyā€™s world.

Itā€™s cool.

Iā€™d just find it more fun for me if I started writing said story with only a cursory knowledge of procedures to see what emerges, then stop when I hit a breakpoint and where I was completely off the mark.

Sure, it takes longer, but I feel like I end up learning more that way.

And Iā€™m the sort who learns more from bumping my head than being told not to bump my head.

Thatā€™s it. Letā€™s chat in the comments maybe?


FFC Winners


I won everything.

Sorry.

Thanks for trying though.

(jk, results next week)

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4 years ago