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My 2 cents about the game after doing 1000 battles.
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I thought i'd offer some unrequested feedback on this game after playing 1000 battles and having 51 ships.

  1. Lack of in-game information about mechanics.
    1. Spotting - This is a classic, you get little to no info about how spotting and other mechanics work in-game. The spotting icons are vague (besides the eye which is obvious), the radar looks like a plane and most of the times you're wondering why you're spotted behind an island with nobody around. >!i also think there are some oddities like getting extra spotted when you get hit by someone< . It would also be nice if spotting had a timer when the spotter leaves area/dies.
    2. Damage - What do the 4 icons mean? They are never explained in-game, most people just spam HE even at broadsides, they never change the ammo cause they dont really know what it's used for.
    3. Aiming. You get a reticle and some lock-on, tracking is up to you.

All this info could be easily implemented in the menu or the loading screen, better than looking at some scenery for 30 seconds.

  1. The matchmaking

  2. I may be completely biased here, but some matches result in a loss or win in under 2 minutes.

  3. In some matches you are in complete statistical disadvantage from the start. An example is when you play as a cruiser and the battleships outnumber you. Same as multiple destroyers and a few battleships. I think the order should be destroyers < battleships < cruisers for each match.

  4. Division Matchmaking. Sometimes you see a T3 ship in a T5 match because a T4 brought his friend.

  5. Inequality in ship type/size per lane. Sometimes you play as a destroyer, you got a cruiser and a battleship near you, but on the other side of the map there are 2 battleships and 1 destroyer. Im guessing this is for combat diversity, but sometimes its just sad.

  6. Map placement is odd sometimes.

Now for the productive suggestions

  • Tooltips in the loading screen/Menu for various useful information
  • Suggested playstyle tips for different ships (im looking at u Gnevy)
  • A little more balance in the matchmaking
  • Lockable rudder turn, useful for battleships which turn slowly.

Basically, some general gameplay improvement. Ships are cool.

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Posted
3 years ago