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Hurt Locker: Grenade Miss Rules?
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In Hurt Locker, there are a bunch of rules for grenades. However, the rules for actually throwing a grenade just refer to the rules for thrown objects.
This is problematic because with grenades, it matters how much an attack misses by, and the default thrown object rules are very binary: you either hit or you miss.
Are there any rules anywhere for throwing objects where it matters how much you miss by?
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