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I need to turn the excitement up to 11
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First-time DM. We've spent the last two sessions in Chapter 2. Two weeks ago in the last session, one of my players fell asleep. After today's session, my players asked to skip past any more downtime activities. I'm happy to oblige. But I've definitely lost the thrill I had at the start of the campaign. How do I make the rest of the vanilla campaign more exciting. What spice did you add? What are the opportunities you took to make things wild, fun and unique?
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- 4 years ago
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