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Not that I think there are no arguments against implementing d8's, but I think a game like 40K could benefit from a bit more granularity. For example, the wounding thresholds are a bit too easily manipulated, making some weapons almost laughably effective against things they shouldn't even be able to scratch. To give an example:
I play drukhari and while I obviously appreciate the output of a transport-charging incubi squad led by an archon, still find it silly that I can rip a land raider to pieces with them.
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