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SETTING: Basically a warzone is a super level that takes up a large portions of a planet's terrain and has persistent events happening on it. A warzone can take up to ten or fifteen 4 person squads at a time, and instead a random tile set it is styled beautifully after the planet's terrain, like on earth you'll have a post apocalyptic jungle, on Neptune you'll be fighting on top of ships floating above the watery surface, and on mars you'll be fighting along the red sand deserts and its inner network of tunnels. Each warzone has its own unique infested fauna and is chock full of resources if you're willing to explore the warzone. Also unlike levels the warzone continually exists, is always unlocked from level one, and is changing with new events by the minute, with factions gaining and losing footholds to each other, fighting each other, and affecting their environment, even if not a single player is playing in them.
OBJECTIVE: In these beautifully rendered expanse levels there are several posts, the overall objective while playing in a warzone is to have the largest percentage of these posts under Tenno rule, but this is not easy as the other factions like grineer and corpus will also make appearances and try to claim posts as well especially including the fact that the war never ends. And if you fail to maintain the largest share of posts disorder will occur in that planet's system and you may end up having jackals in mercury, basically the strength of the winning faction will be amplified greatly. But holding the largest share of posts in the warzone is not your only objective, as every squad has a different objective on entry, whether its to sabotage grineer mining machines (which you will see in action in the warzone) or steal a powerful weapon from a corpus camp, you'll have an ever changing objective in the great faction war to provide Tenno victory which you will be rewarded for upon completion. Levels in the warzone vary greatly giving new players an actual chance and high level players endgame content, a grineer commander may be level 57 but a non elite grineer lancer would be level 17 and so forth. Don't worry even if you can't survive a warzone you can help by completing as many missions as you can as it weakens forces in the Warzones.
Note, that you cannot revive when you die in a warzone you'll simply have to cue in again. And only major planets have warzones.
EVENTS: The most alluring part of these Warzones is the pure randomness of things on the battle field, while you have the factions openly shooting at each other in the fray, you and your squad may find a nest of hibernating raptors waiting to demolish the Tenno defenses, or a stealthed Hek platoon may ambush your team,or may find a bunker full of nano spores and so forth. All while dodging grineer tanks, fire from over head corpus ships, poisonous long range volleys from the infested. Your objective will change and it will come up to you to attack your enemy vitally, or save the Tenno forces. Not including the special one time only events that can occur in a warzone, like a warzone only boss appearing at nightmare difficulty (we're talking huge and able to kill in one hit) and suddenly all the squads have to converge to defeat it, and factions may even ally together in pressing events. Don't worry you'll get warzone specific prizes like titled helmets that boast of your glory in war.
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