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I believe that The Tarantulos Brood are an objectively horrible team
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I just returned these (at least in my opinion) useless goofballs yesterday to my go-to place for Warhammer stuff, and picked up The Horns of Hashut instead. Where do I even start with them?

-No unique Quad ability for the team’s leader to use. Yeah, the Spider Swarms have one, but they die so fucking fast that they barely get a chance to use them, and the Quad is a very high risk, high reward one.

-The fighters are so squishy that they make The Royal Beastflayers look like The Thunderstrike Stormcasts. An average of 3 toughness and 8 wounds per fighter? And there’s only 12 fighters despite the fact that you’ve basically got a 50/50 chance of killing one with just one attack? Huh?! Also, their leader barely has as many wounds and toughness as a single Praetor, which I think is pathetic.

-A lot of their abilities revolve around giving the Spider Swarms extra move and attack capabilities, but when they die after one attack, there are only three of them (that’s not even 25% of the whole team), the ability that revives them is expensive, and their attack potential is pathetic, it feels like spending 80,000$ on a VW Beetle when you could’ve spent that money on a Ford F-150.

-They do have some good immobilizing abilities, but again, when these guys are that easy to kill, you’re only really getting a kick out of that in game modes that are heavily based around controlling territory, and even then, there’s a chance that you’ll get 4 guys into an area they need to be in, only for 3 of them to get killed by halfway through round 3 because of how fragile they are.

-No ranged attacks? For a team that’s THAT FUCKING EASY to kill in any form of combat? An average attack range of 2 inches isn’t enough to compensate for that!

-If they at least all had 6 inches of movement or more, I could maybe forgive their overall uselessness and see them as a great team for playing treasure and keep away based games so that they could basically just run all over the map and use Skittering Ascent to stay away, but most of the units can only move 5 inches, and ranged attacks can still really fuck them up.

And that’s the end of the criticisms that I want to make about these redundant clowns.

Anyone agree with me? Why or why not?

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6 months ago