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Like Simplex Noise but don't like the patent that comes with it? Introducing OpenSimplex Noise! (x-post from /r/proceduralgeneration)
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Coherent noise algorithms are a popular choice for procedural terrain generation. There's Perlin Noise, which has grid artificts, and there's Simplex Noise, which is patented (for 3D implementations), so here's something new!
Blog Post: http://uniblock.tumblr.com/post/97868843242/noise
/r/proceduralgeneration link: http://www.reddit.com/r/proceduralgeneration/comments/2gu3e7/like_perlins_simplex_noise_but_dont_like_the/
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