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Making progress on additional graphics! HUD & Planes
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I’ve been slowly building out my spatial synthesizer: synthesthesia. I’ve been getting a hang of the Entity Component System architecture, despite it taking me a bit longer than I was expecting. Last week I shared my Bluetooth MIDI integration, which lets my play hardware synthesizers with gestures, via a DAW.
Anyway, I’ve added some HUDs, which use my same AttractionSystem, which I had to refactor. Previously it only worked with the orbs, now it’s more general purpose.
I also got my PlaneSystem functioning last night, to help better visualize where the “strings” are.
If anyone would like to join the beta, please let me know.
Feedback welcome!
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