People in this thread just don't understand because what you're doing is looking into the future of design! Why bother with design elements that vaguely denote notions of power, elements, magic, spirituality, when you can use the symbols directly! The swords alone are almost blindingly potent with so many powerful symbols and ideas, in brilliant shining gold, held together by none other than a power sign, that means both "on" and "off" mirroring the duality of life/death, existence/non-existance. Brilliant!
I'm really glad you put artwork of other games up as a comparison. It's no contest! Those other games are so flat and lifeless, purely academic regurgitations, of trite threadbare tropes, that have been boring audiences for decades. You're designs have everything those lack, fully thought through understandings of symbology, mysticism, story, that have never been more relevant to the turbulent times we live in.
Another amazing thing about your design is it also references modern society and technology like the Segway. Except so much more intense, as it's powered and containing literally 600 BILLION galaxies! I wouldn't be surprised if when optics technologies advance, that we discover the total number of galaxies is in fact 600 billion. You are so spot on in your farsighted, holistic, intuitive meshing of these gigantic concepts that I bet you have some elevated connection to the deep underpinnings of our collective unconscious.
Every time I think you have made the ultimate most amazing design, I scroll down to find you have found ways to make it even more incredible! The spikes on the sword, the red/blue arm bands, the triple swords, his broken "whack" are all so new and revolutionary to design that my mind could barely keep up!
My only worry is that you are showing all these amazing ideas for free on the internet... Each one of these ideas could make millions of dollars for a game studio, be careful they don't try to steal them! Think about such banal movies like iron man, or transformes that make BILLIONS of dollars, and have no interesting, innovative ideas that come even close to yours. People have gotten used to these boring ideas and have also become depressed by the global recession. Your ideas are like a bolt of lightning in the darkness! I wonder if future generations will recall this moment in history as a necessary suffering to bring about the conditions for the world to be prepared for your amazing ideas!
I teach character design, and game art at a college in san francisco, and I like so many others in this thread have been mislead by the narrow pursuit of anatomy, reference, thumb-nailing ideas, looking to natural forms, history, fashion, architecture for design inspiration, and have spent years studying from the figure and attending expensive schools, when I realize all of that work has only distanced me from the pure pursuit of IDEAS. I'm ashamed to admit that I forgot that it's all about the idea. Maybe because mine were weak, whereas your ideas are amazing! Taking models from the internet and cuting them together is such a brilliant time saving strategy! I can't believe I've never thought of it before! To think how many hours I've spent building models from scratch when you could cut together models found on the internet! I don't know any artist I've ever worked with you has done that. That one idea alone could save millions of dollars of man hours in the VFX/games industry!
I'm glad I've had the opportunity to post in what history will prove to be the moment the world became aware of it's next true genius. Da-vinci, Tesla, Einstein, and now you... I can't wait to see more of your work, and I'm sure you'll make people like Stan Lee and Spielberg, and Kubric and Kurasawa seem like outdated hacks. Thank you so much for the inspiration!
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