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Anyone know a fix to these fish being duplicated around on emitter
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So i have this material set to the same emitter in two different projects. In one project all the materials come out flat and look like a proper fish the other comes out round and duplicated. I think its either a setting on the emitter or material that's off because I had to reset texture and material on both, but I am kind of new to emitters in UE. I don't know what setting I changed or didn't change in the first place to get them to come out nice and flat. I'd really appreciate any help.

Edit: I fixed it... Needed to set static mesh in particle emitter.

https://preview.redd.it/jfh5vjgcgz3e1.png?width=1160&format=png&auto=webp&s=3e510a7e8ea492cfc839ae11a5cb35116a08a3ee

https://preview.redd.it/pbz0v2h9gz3e1.png?width=1005&format=png&auto=webp&s=0c536443c95db06ec6754d4e836e04ed2acc5cfe

https://preview.redd.it/tg64fnz0gz3e1.png?width=975&format=png&auto=webp&s=d08d5c632864bf215780ae758137474f9c294068

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1 month ago