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Creating juice in fast movement FPS
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Hi, I'm doing a game where you pilot some spaceships at highspeed. Kinda rough right know so not much to show, but I was wondering how to make the movement more exciting. I've increased the speed, so it's fast but you don't "feel" like its fast. The level is kinda empty right know maybe its for that too. Anyway do you have some tips to had 'juice' or 'feel' for a fast movement of your vehicle? Thanks.
Edit : I already tried adding trail, particles behind... But still feels kinda.. boring '
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- 4 years ago
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