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what's the simplest sparse voxel octree example for c#?
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im trying to make the voxel engine for my survival game(first thing im working on) but i don't know how to make a voxel octree and i can't find a simple example for c# and c is hard for me to understand
edit: i forgot about this octree tutorial but it only covers how to make a basic octree and i don't understand it that much -> https://youtu.be/m0guE7804to
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